Do you remember the TV programme where members of a family would play daft games, then the ultimate winner watched items pass on a conveyor belt? They then won the prizes that they could recall in a set time. These prizes usually consisted of household appliances, and a cuddly toy. There was always a cuddly toy.

Well, here is a list of the sort of thing that might have been on that conveyor belt: diary, camera, hi-fi music centre, chess board, world atlas and radio.

If that was all, and you remembered them, you would be doing quite well.

So here are some more items: torch, games console, calculator, video camera and a telephone.

How many of them would you have managed to remember?

But we’re not finished yet. There’s a compass, clock and a notebook. There’s also an encyclopaedia, dictionary and photo album, television set and music collection, along with a calendar, books and a collection of recent movies.

Got all that?

The thing that struck me about this game was that it would be very nice to win all the items, but how did the winner transport all their booty?

I had a mental image of the contestant leaving the TV studio, shoving a massive wheelbarrow loaded with the mountain of goodies they’d won, then trying to get everything onto a bus.

I mean, seriously; how would you transport all that stuff home?

But if you were to win all those prizes today, 40 years on from when The Generation Game was at its height, you wouldn’t need a wheelbarrow… Because everything on that list can be carried in your pocket!

Except the cuddly toy.

Think about it.

Drew McAdam


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